Engineering Manager, Hardware Infrastructure Build Systems

at Nvidia
USD 224,000-431,200 per year
MIDDLE
✅ Hybrid

Used Tools & Technologies

HPC

Required Skills & Competences

Software Development @ 3 Go @ 3 Python @ 3 CI/CD @ 3 Leadership @ 5 People Management @ 5 Communication @ 6 API @ 3 Technical Leadership @ 5 Reporting @ 3 GPU @ 3 Observability @ 3 AI @ 3 Change Management @ 3

Details

NVIDIA is leading the way in groundbreaking developments in Artificial Intelligence, High-Performance Computing and Visualization. The GPU, our invention, serves as the visual cortex of modern computers and is at the heart of our products and services. Our work opens up new universes to explore, enables amazing creativity and discovery, and powers what were once science fiction inventions from artificial intelligence to autonomous cars. NVIDIA is looking for phenomenal people like you to help us accelerate the next wave of artificial intelligence.

We are looking for a highly motivated Engineering Manager, Hardware Infrastructure Build Systems to join this dynamic and innovative HWInfra team.

Responsibilities

  • Drive the evolution of large-scale build infrastructure that supports rapid, reliable hardware and software development across the enterprise.
  • Lead a team of software engineers responsible for developing, maintaining, and scaling custom build tools and workflows used to build large, complex projects.
  • Architect build systems, automation frameworks, and developer productivity tools that improve build performance, reliability, reproducibility, and observability.
  • Partner with hardware, software, CAD, verification, infrastructure, and release teams to eliminate friction across development and integration workflows.
  • Modernize custom build flows while evaluating and incorporating industry-standard build technologies.
  • Collaborate closely with engineering leaders, project managers, and infrastructure teams to identify bottlenecks in build, test, integration, and release processes.
  • Lead a high-performance engineering team focused on custom tooling, build orchestration, dependency management, API integrations, and analytics platforms that empower thousands of engineers.
  • Establish scalable engineering practices for build reliability, change management, system monitoring, incident response, and continuous improvement.

Requirements

  • Bachelor’s degree in Computer Science, Computer Engineering, Electrical Engineering, or equivalent experience.
  • 10+ overall years of experience in software engineering, build systems, developer infrastructure, hardware infrastructure, or large-scale engineering tools.
  • 3+ years of direct people management or technical leadership experience within a complex engineering environment.
  • Comprehensive understanding of large-scale build systems, dependency management, compilation flows, artifact generation, distributed caching, and software delivery pipelines.
  • Experience managing or developing infrastructure for large projects with custom build flows, preferably in hardware, silicon, systems, or embedded software environments.
  • Strong technical background in build tools and related technologies.
  • Demonstrated ability to lead and influence cross-functional collaborators across software, hardware, verification, infrastructure, operations, and release teams.
  • Experience using data, metrics, and observability to improve engineering efficiency, build performance, developer productivity, and system reliability.
  • Strong communication skills with the ability to translate complex technical tradeoffs into clear priorities for engineering teams and leadership.

Ways to stand out from the crowd

  • Consistent record of leading build infrastructure teams supporting very large codebases, monorepos, hardware programs, or high-scale engineering organizations.
  • Hands-on experience with Bazel or similar modern build systems, including migration strategy, rule development, remote execution, caching, dependency modeling, or performance tuning.
  • Experience using Python, Go, C++ or other programming languages to build automation, developer tools, and scalable infrastructure services.
  • Background improving custom build flows while balancing compatibility, developer experience, performance, and long-term maintainability.
  • Knowledge of distributed build execution, remote caching, hermetic builds, reproducible builds, CI/CD integration, and artifact management as well as experience building dashboards, analytics, or reporting systems that provide actionable insights into build health, developer productivity, and infrastructure reliability.

Compensation & Benefits

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 224,000 USD - 356,500 USD for Level 3, and 272,000 USD - 431,250 USD for Level 4. You will also be eligible for equity and benefits.

Additional information

  • Applications for this job will be accepted at least until May 18, 2026.
  • This posting is for an existing vacancy.
  • NVIDIA uses AI tools in its recruiting processes.
  • #LI-Hybrid