Principal Graphics Hardware Architect

at Nvidia

πŸ“ Santa Clara, United States

$272,000-419,800 per year

SENIOR
βœ… On-site

SCRAPED

Used Tools & Technologies

Not specified

Required Skills & Competences ?

Python @ 7 Algorithms @ 4 Hiring @ 4 Leadership @ 4 Perl @ 7

Details

We are now looking for a Principal Graphics Hardware Architect!

The NVIDIA GPU Architecture group is looking for creative architects and software developers to join and lead our various architecture efforts. A key part of NVIDIA's strength is to innovate in the graphics and parallel computing fields, delivering the highest performance in the world for graphics processing. We are constantly looking for ways to improve our GPU architecture and maintain our leadership by developing new programming models, new architectures, and new infrastructure that is required to make this successful.

Responsibilities

  • In this position, you will be responsible for developing and improving various features in the GPU architecture that advance the state of the art in graphics features, performance, and efficiency. You would interact with other world-class architects and researchers to build simulators and infrastructure to design and validate these new features. Specifically, you will:
    • Design and build new hardware features for future graphics architectures as well as create and elevate graphics algorithms.
    • Invent and develop software for various hardware simulators and test infrastructures.
    • Work in a dynamic team to document, design, develop tools to analyze and simulate, validate, and verify functional or performance models.
    • Develop tests, test plans, and testing infrastructure for new graphics architectures.

Requirements

  • MS Degree in a relevant subject area (Computer Science, Computer Engineering, Electrical Engineering, etc) or equivalent experience. PhD is a big plus.
  • 12+ years of meaningful work experience.
  • Possess a passion for computer architecture and graphics.
  • Strong programming ability: C / C++, Perl and Python preferred.
  • Background in computer architecture, graphics algorithms, parallel processing, signal processing, ray tracing, and/or high-performance computing.

NVIDIA is widely considered to be one of the technology world’s most desirable employers. Our products are leading the way with groundbreaking developments in Artificial Intelligence, High-Performance Computing and Visualization. We have some of the most forward-thinking and hardworking people in the world working for us. Do you love the challenge of crafting the fastest and most feature-rich chips in their class? If so, we want to hear from you!

The base salary range is 272,000 USD - 419,750 USD. Your base salary will be determined based on your location, experience, and the pay of employees in similar positions.

You will also be eligible for equity and benefits. NVIDIA accepts applications on an ongoing basis. NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.