Senior Robotics Research Engineer, Robotics and AI for Drug Discovery
at Nvidia
USD 184,000-356,500 per year
Used Tools & Technologies
Not specified
Required Skills & Competences
Tag name is followed by "@" symbol and proficiency level value.
About proficiency levels:
- 1-2 — basic awareness. Minimal hands-on experience, and a rudimentary understanding of the technology's purpose;
- 3-6 — daily use. Comfortable and regular usage, capable of handling common tasks and challenges related to the technology;
- 7-9 — you are an expert, you can teach others, you know all the pitfalls and tricks;
- 10 — exceptional knowledge, comprehensive understanding, and adeptness in all aspects of the technology, including advanced problem-solving. Think twice before claiming or demanding such level.
Python @ 4
CI/CD @ 4
Machine Learning @ 4
Communication @ 4
Debugging @ 4
PyTorch @ 7
CUDA @ 3
GPU @ 7
Deep Learning @ 7
AI @ 4
Reinforcement Learning @ 4
Robotics @ 4
Agentic AI @ 4
JAX @ 7
- 1-2 — basic awareness. Minimal hands-on experience, and a rudimentary understanding of the technology's purpose;
- 3-6 — daily use. Comfortable and regular usage, capable of handling common tasks and challenges related to the technology;
- 7-9 — you are an expert, you can teach others, you know all the pitfalls and tricks;
- 10 — exceptional knowledge, comprehensive understanding, and adeptness in all aspects of the technology, including advanced problem-solving. Think twice before claiming or demanding such level.
Details
NVIDIA's Seattle Robotics Lab is seeking a Senior Robotics Research Engineer to develop fundamental robotics technology and build real-world systems to enable automation and autonomy for molecular discovery, manufacturing, testing, and validation. The role supports NVIDIA's partnership with Eli Lilly on a co-innovation AI lab to build physical AI for wet labs with scientists in the loop.
Responsibilities
- Build digital twins of robots, laboratory environments, and scientific procedures using NVIDIA Isaac Sim, Isaac Lab, and Matterix.
- Use NVIDIA Newton to simulate physics of robots, articulated rigid bodies, deformable objects, granular media, and fluids.
- Develop perception pipelines for object detection, pose estimation, and tracking using multisensory inputs (RGB, depth, force/torque, tactile) and foundation models.
- Translate experimental protocols into executable physical procedures and smooth, collision-free trajectories using VLMs and task & motion planning pipelines.
- Train robots on contact-rich manipulation tasks through imitation learning, reinforcement learning, and high-performance control.
- Build real-world systems that perform discovery, manufacturing, testing, and validation procedures with high reliability and efficiency.
- Integrate these systems into real-world biological experiment workflows.
- Collaborate with research scientists in the Seattle Robotics Lab and the NVIDIA + Lilly Co-innovation AI Lab to elevate early-stage research findings into a mature automation and autonomy stack.
- Periodically co-author publications for high-impact scientific journals and conferences.
Requirements
- PhD in Robotics, Machine Learning, Computer Science, Electrical Engineering, Mechanical Engineering, or a related field (or equivalent experience).
- At least 3 years of research and engineering experience after completing the PhD; 5+ years preferred.
- Deep knowledge of both theory and practice of robotics and AI, with strong expertise in real-world robotics applications.
- Exceptional communication, collaboration, and interpersonal skills; experience working as both a leader and contributor on teams.
- Exceptional programming skills in Python. Familiarity with C++, CUDA, and Warp is a plus.
- Track record of writing clean, high-quality code using software engineering best practices (unit tests, version control, CI/CD).
- Fluency in modern deep learning frameworks such as PyTorch and JAX, and experience training models on GPU clusters.
- Significant experience with robotics frameworks such as ROS2 and physics simulation frameworks such as Isaac Sim, Isaac Lab, and MuJoCo.
- Comfort debugging physics simulators and renderers; selecting, setting up, maintaining, and enhancing complex robotics hardware; debugging communication systems (latency, bandwidth, race conditions); and designing robust workflows for model training and evaluation.
- Willingness to experiment with rapidly-developing robotics and AI technology (robotics foundation models, world models, agentic AI) and rapidly get up to speed on biology and chemistry fundamentals, laboratory tasks, hardware, automation standards, and safety/regulatory constraints. Direct experience in scientific and laboratory automation is a significant plus.
Areas of expertise of particular interest
- Bimanual manipulation
- Mobile manipulation and humanoid loco-manipulation
- Simulation, sim-to-real, and real-to-sim
- Multisensory perception (vision, force/torque, tactile)
- Task and motion planning
- Grasp and manipulation planning
- Imitation learning and reinforcement learning
- High-performance control
- Robotics foundation models
Compensation and benefits
- Base salary ranges (location, experience, and level dependent):
- Level 4: 184,000 USD - 287,500 USD
- Level 5: 224,000 USD - 356,500 USD
- Eligible for equity and benefits.
- Applications accepted at least until April 12, 2026.
Other notes
- This posting is for an existing vacancy. NVIDIA uses AI tools in its recruiting processes. NVIDIA is an equal opportunity employer committed to fostering a diverse work environment.