Senior Software Engineer - Simulation

at Nvidia
USD 224,000-356,500 per year
SENIOR
✅ On-site

Used Tools & Technologies

LLM GenAI

Required Skills & Competences

Software Development @ 8 Docker @ 4 Kubernetes @ 4 DevOps @ 4 Python @ 4 Hiring @ 4 HTML @ 4 Performance Optimization @ 4 GPU @ 4 Generative AI @ 4 AI @ 4

Details

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. Today NVIDIA is tapping into the unlimited potential of AI to define the next era of computing. The Metropolis Synthetic Data Generation (SDG) team is hiring a Senior Software Engineer to help build scalable Physical AI Digital Twin and Synthetic Data Generation solutions, including action and event generation extensions for Isaac Sim.

https://docs.isaacsim.omniverse.nvidia.com/latest/action_and_event_data_generation/index.html

Responsibilities

  • Build, develop, and maintain scalable 3D simulation software for Digital Twin and Synthetic Data Generation applications.
  • Collaborate with cross-functional teams to build backend services and AI agents to create end-to-end SDG solutions.
  • Implement scalable and resilient solutions for distributed computing environments.
  • Optimize the performance and reliability of cloud applications and services.
  • Develop user interfaces and frontend components as needed.
  • Work closely with product managers to define and prioritize features and requirements.
  • Participate in code reviews, design/build discussions, and team meetings.
  • Stay up-to-date with industry trends to keep solutions innovative.

Requirements

  • Bachelor or higher degree in computer science, engineering, or equivalent experience.
  • 12+ years of industrial experience in large-scale software development in computer graphics, game engines, or 3D simulation.
  • Excellent programming skills in C/C++, Python, and scripting languages.
  • Proficiency in 3D simulation of one or more physics phenomena (e.g., rigid-body dynamics, fluid dynamics, material fracture, combustion, audio synthesis and propagation).
  • Proficiency with physics/game engines (examples listed: Unreal, Unity, Chrono, MuJoCo).
  • Experience with containerization and orchestration tools (e.g., Docker, Kubernetes).
  • Experience with distributed computing, cloud environments, performance optimization, and reliability engineering.
  • Strong problem-solving skills and attention to detail, and ability to work effectively in a fast-paced, collaborative environment.

Ways to stand out

  • Experience with NVIDIA GPU technology, Omniverse programming, and developing AI agents (including Isaac Sim).
  • Experience with content generation using LLMs and generative AI models.
  • Hands-on experience with 3D virtual content creation and animation tools (e.g., Maya, Blender, Houdini).
  • Understanding of DevOps principles and cloud practices.

Compensation & Benefits

  • Base salary range: 224,000 USD - 356,500 USD (determined based on location, experience, and pay of employees in similar positions).
  • Eligible for equity and benefits: https://www.nvidia.com/en-us/benefits/

Applications for this job will be accepted at least until May 24, 2026. This posting is for an existing vacancy. NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering a diverse work environment and is an equal opportunity employer. The company does not discriminate on the basis of protected characteristics.