Systems Software Engineer - GeForce Now Low Latency Streaming Technology

at Nvidia
USD 120,000-235,800 per year
MIDDLE
✅ On-site

SCRAPED

Used Tools & Technologies

Not specified

Required Skills & Competences ?

Software Development @ 3 Linux @ 3 Networking @ 3 Data Analysis @ 2 Android @ 3 Debugging @ 5 API @ 3 WebRTC @ 3 CUDA @ 3 GPU @ 3

Details

NVIDIA has continuously reinvented itself over two decades. Our invention of the GPU in 1999 fueled the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern AI — the next era of computing. NVIDIA is a “learning machine” that constantly evolves by adapting to new opportunities that are hard to solve, that only we can seek, and that matter to the world. This is our life’s work: to amplify human creativity and intelligence.

GeForce Now, the next-generation gaming service powered by NVIDIA GPUs in the cloud, transforms a Mac, any PC, or mobile device into a high-performance gaming rig. GeForce NOW automatically keeps games up-to-date, allowing users worldwide to instantly stream the latest games in high-definition resolution at the lowest latency for the smoothest gameplay.

Responsibilities

  • Develop and improve media streaming stack to deliver ultra-low streaming latency, video quality, and network resilience
  • Own end-to-end software development cycle for features and modules and meet performance, reliability, scalability, and sustainability requirements
  • Develop tools for video performance and quality analysis, verification, and tuning
  • Define and build performance metrics and indicators, leverage data to analyze and improve streaming performance and user experience
  • Participate in software reviews and contribute to the quality of designs and code across the team
  • Contribute to the evolution of team processes and methodologies

Requirements

  • BS or MS or equivalent in Computer Science or related subjects (or equivalent experience)
  • 2+ years experience in multi- multithreaded programming and system software design
  • Proficient in C, C++, multi-threaded programming, system software design and debugging skills
  • Experience implementing and improving performance and video quality through different stages of the video processing pipeline
  • Experience analyzing performance and CPU/GPU resource utilization for video/graphics applications
  • Background with the usage of different video capture, codec, and render pipelines and APIs
  • Experience with networking, WebRTC, and other audio and video transport and handshake protocols

Ways to Stand Out

  • Passionate about gaming and immersive experiences
  • Skilled in graphics technologies such as DirectX, Vulkan, CUDA, and OpenGL
  • Experienced in development and debugging for Windows and Linux environments
  • Knowledgeable in Android graphics framework and low-latency video streaming solutions including NVIDIA video encoder
  • Proficient in audio/video driver interfaces across platforms, familiar with telemetry, visualization tools, and data analysis

Benefits

Competitive salaries and a generous benefits package. Eligible for equity and benefits.

NVIDIA is committed to fostering a diverse work environment and is proud to be an equal opportunity employer, valuing diversity without discrimination.