Distinguished Compiler Engineer - AI
at Nvidia
š Santa Clara, United States
USD 308,000-471,500 per year
SCRAPED
Used Tools & Technologies
Not specified
Required Skills & Competences ?
Algorithms @ 1 Hiring @ 4 Communication @ 7 Mentoring @ 4 Debugging @ 4 CUDA @ 4 GPU @ 4Details
NVIDIA is hiring world-class software engineers with AI compiler experience for its Deep Learning Compiler Technology team. The team develops advanced compiler technology for deep learning workloads (inference and training) targeting NVIDIA GPUs, with the goal of transferring research and technology into production products.
Responsibilities
- Lead hands-on technology development in kernel generation and optimizations for computational graphs for next-generation NVIDIA GPUs.
- Advance the state of the art in compilation for deep learning graphs and develop both online and offline techniques for production compilers.
- Work cross-functionally with software, hardware, and research teams to co-design future chips and ensure technology transfer to production groups.
- Define project goals and scope, lead development efforts, and mentor engineers when applicable.
Requirements
- Masters, PhD, or equivalent experience in Computer Science, Computer Engineering, or a related field.
- 16+ years of relevant work or research experience in compiler optimizations, synthesis, super-optimization, and computer architecture.
- Ability to work independently, define project goals and scope, and lead development efforts.
- Excellent programming and software design skills, including debugging, performance analysis, and test design.
- Strong communication skills and ability to work in a dynamic product-oriented team.
- Experience with the following technologies is a strong plus: OpenAI Triton language and compiler; deep learning models and algorithms; polyhedral methods; program synthesis; tile-based IR and domain-specific languages; auto-tuning; deep learning framework design.
Ways to stand out
- Knowledge of CPU and/or GPU architecture.
- CUDA or OpenCL programming experience (desired but not required).
- Experience mentoring early-career engineers and interns.
Benefits
- Competitive base salary and eligibility for equity and benefits. The base salary range is 308,000 USD - 471,500 USD.
Additional information
- Location: Santa Clara, CA, United States.
- Employment type: Full time.
- Application acceptance at least until August 4, 2025.
- NVIDIA is an equal opportunity employer committed to diversity and inclusion.
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