Linux GPU Senior System Software Engineer
at Nvidia
π Santa Clara, United States
USD 148,000-287,500 per year
SCRAPED
Used Tools & Technologies
Not specified
Required Skills & Competences ?
Security @ 7 Software Development @ 6 Linux @ 4 CI/CD @ 4 Debugging @ 7 System Architecture @ 3 GPU @ 4Details
NVIDIA's invention of the GPU in 1999 fueled the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern AI β the next era of computing β with the GPU acting as the brain of computers, robots, and self-driving cars that can perceive and understand the world. Today, we are increasingly known as βthe AI computing companyβ. We are growing our company and the team with the most inquisitive people in the world!
We are seeking engineers to contribute to pioneering Linux graphics driver software used in our GPUs.
Responsibilities
- Design, develop and validate features, tests and/or bug fixes for Linux graphics device drivers, collaborating with fellow software engineers.
- Work with other Linux graphics engineers to design and develop high-quality tests and tools.
- Improve CI/CD pipelines and build test automation infrastructure to improve overall developer experience.
- Collaborate and communicate effectively with teams across the globe.
Requirements
- BS or MS degree or equivalent experience in Computer Engineering, Computer Science, or a related degree.
- 5+ years of meaningful software development experience with C; demonstrated initiative in independent coding projects.
- Familiarity with computer system architecture and microprocessor/microcontroller fundamentals (caches, buses, memory controllers, DMA, etc.).
- Experience with Linux KMD/UMD device driver system software.
- Experience with AI development tools used in creating and automating test cases, code coverage, and triaging.
Ways to stand out
- Open source contributions to the Linux kernel and/or other large software projects.
- Linux core/display kernel and user-mode device driver experience.
- Linux graphics experience with Vulkan/OpenGL software stacks.
- Strong background in complex system-level software debugging across functionality, performance, security, and scalability issues.
Compensation & Benefits
- Base salary range:
- Level 3: 148,000 USD - 235,750 USD
- Level 4: 184,000 USD - 287,500 USD
- You will also be eligible for equity and benefits (see NVIDIA benefits page).
Other details
- Applications for this job will be accepted at least until July 29, 2025.
- NVIDIA is an equal opportunity employer and values diversity across its workforce.