Research Engineer, Architecture - PhD New College Grad 2026

at Nvidia
USD 160,000-258,800 per year
JUNIOR
✅ On-site

SCRAPED

Used Tools & Technologies

Not specified

Required Skills & Competences ?

Parallel Programming @ 2 CUDA @ 3 GPU @ 2

Details

The NVIDIA Architecture Research Group is seeking an experienced software engineer to build key simulation infrastructure and help implement prototype software systems. You will apply knowledge of computer architecture, compilers, and runtime systems to create tools to support architecture research explorations and delivery of research ideas to product groups. You will also help build software prototypes of new ideas and participate in the research process.

This role expects comfort architecting and implementing medium-size software systems, proficiency in CPU and GPU parallel programming, familiarity with low-level software stacks, and a strong interest in defining the future of parallel computing systems. NVIDIA has active plans for future processors and this position offers the opportunity to have real impact in a fast-moving, technology-focused company.

Applications for this job will be accepted at least until January 9, 2026.

Responsibilities

  • Collaborate with research staff and GPU architects to design and implement computer architecture software simulation tools used by research and product groups.
  • Help design infrastructure to support binary instrumentation, CUDA driver-level extensions, and runtimes.
  • Craft shared infrastructure to accelerate exploration of new computer architecture ideas.
  • Collaborate with research scientists to develop and evaluate new architecture concepts.
  • Develop new tools and methods for computer architecture research.
  • Transfer technology to product groups.

Requirements

  • BSEE/CS or MSCS or PhD (or equivalent experience).
  • Industry experience as a software engineer or PhD-level research experience.
  • Strong programming ability in C/C++ and scripting languages.
  • Experience as a CUDA programmer; experience with CPU and GPU parallel programming.
  • Experience building computer system simulators.
  • Experience building efficient low-level software tools such as runtime systems, binary translators, or compilers.
  • Strong background in computer architecture and parallel computer architectures.

Compensation and Benefits

  • Base salary range: 160,000 USD - 258,750 USD (base salary determined based on your location, experience, and pay of employees in similar positions).
  • You will also be eligible for equity and benefits (see NVIDIA benefits page linked in the original posting).

Equal Opportunity & Additional Info

NVIDIA is committed to fostering a diverse work environment and is an equal opportunity employer. They do not discriminate on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status, or any other characteristic protected by law.