Senior Generative AI Research Engineer
SCRAPED
Used Tools & Technologies
Not specified
Required Skills & Competences ?
Software Development @ 7 Python @ 4 Spark @ 4 Algorithms @ 4 Machine Learning @ 4 Hiring @ 4 PyTorch @ 6 GPU @ 3Details
At NVIDIA, we're not just building the future, we're generating it. Our Cosmos generative AI engineering team is pushing the boundaries of what's possible across multimodal learning, video generation, synthetic data, intelligent simulation, and agentic systems. We are looking for exceptionally driven engineers and applied scientists with deep experience in generative modeling to help define the next era of AI computing.
Responsibilities
- Design and post-train foundation models (LLMs, VLMs, VLAs and DiTs) for real world applications.
- Contribute to highly-collaborative development on large-scale training infrastructure, high-efficiency inference pipelines, and scalable data pipelines.
- Work with teams in research, software, and product to bring world models from idea to deployment.
- Collaborate on open-source and internal projects, author technical papers or patents, and mentor junior engineers.
- Prototype and iterate rapidly on experiments across cutting-edge AI domains, including agentic systems, reinforcement learning, reasoning, and video generation.
- Design and implement model distillation algorithms for size reduction and diffusion step optimization.
- Profile and benchmark training and inference pipelines to achieve production-ready performance requirements.
Requirements
- Stellar experience building and deploying generative AI systems (minimum 8 years industry or 5+ years research/postdoc).
- Proficiency in PyTorch, JAX, or other deep learning frameworks is a must.
- Expertise in one or more of: LLMs, coding agents, diffusion models, autoregressive models, VAE/GAN architectures, retrieval-augmented generation, neural rendering, or multi-agent systems.
- Deep familiarity with transformer architectures and all variants of attention mechanisms.
- Hands-on experience with large scale training technologies (e.g., ZeRO, DDP, FSDP, TP, CP) and data processing frameworks (e.g., Ray, Spark).
- Production-quality software engineering skills; Python is the primary language used.
- MS or PhD or equivalent experience in Computer Science, Machine Learning, Applied Math, Physics, or a related field.
- 12+ years of relevant software development experience (note: the listing references both 8+ years and 12+ years in different bullets).
Ways to Stand Out
- Familiarity with high-performance computing and GPU acceleration.
- Contributions to influential open-source libraries or influential conference publications (NeurIPS, ICML, CVPR, ICLR).
- Experience working with multimodal data (e.g., vision-language, VLA, audio).
- Prior work with NVIDIA GPU-based compute clusters or simulation environments.
Compensation & Benefits
Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 224,000 USD - 356,500 USD for Level 5, and 272,000 USD - 425,500 USD for Level 6. You will also be eligible for equity and benefits (link to NVIDIA benefits).
Other
Applications for this job will be accepted at least until October 19, 2025.
NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.