Senior GPU Architect

at Nvidia
USD 148,000-287,500 per year
SENIOR
✅ On-site

SCRAPED

Used Tools & Technologies

Not specified

Required Skills & Competences ?

Docker @ 3 Jenkins @ 3 Python @ 6 Communication @ 4 Debugging @ 7 GPU @ 4

Details

This role is an opportunity to join a world-class team and shape the future of GPU technology. You will work in an inclusive, collaborative environment focused on delivering high-performance GPU products through verification, binning strategy, and yield recovery.

Responsibilities

  • Participate in defining the binning strategy and facilitating yield recovery for GPU products.
  • Define, build, and drive verification test plans for specific GPU products to ensure outstanding performance.
  • Express rules that promote performant products as constraints for the Z3 SMT solver and help develop and refine a C++ library used in this flow.
  • Collaborate with Architecture, ASIC, DV, Emulation, and Infrastructure teams to achieve integration and meet project timelines.
  • Execute verification test plans reliably, triage failures, and drive fixes/bugs to closure.
  • Manage project timelines and align teams for smooth progression and execution.
  • Monitor and anticipate resource requirements throughout the verification process.
  • Continuously improve planning and process flow by defining and tracking metrics.
  • Research and apply AI tools to streamline and optimize workflow.

Requirements

  • Bachelor’s degree (or equivalent experience) in Computer Science, Electrical Engineering, Computer Engineering, or related field.
  • 5+ years of relevant work experience.
  • Proven experience in architecture validation or full-chip verification environments.
  • Solid background in Computer Architecture, with experience in binning and yield recovery.
  • Proficient programming skills in C++ and C; scripting experience such as Python is expected.
  • Experience using the Z3 SMT solver is preferred (not required).
  • Familiarity with build systems (CMake, make), toolchains (GCC, MSVC), and libraries (STL, Boost).
  • Familiarity with CI systems and container/tooling such as Docker and Jenkins.
  • Strong problem-solving and debugging skills; demonstrated ability to drive issues to closure.
  • Effective communication and ability to work in distributed teams.

Compensation

  • Base salary range by level:
    • Level 3: 148,000 USD - 235,750 USD
    • Level 4: 184,000 USD - 287,500 USD
  • Eligible for equity and benefits.

Additional Information

  • Applications accepted at least until August 3, 2025.
  • NVIDIA is an equal opportunity employer and values diversity in its workforce.