Senior Software Engineer - Build Systems

at Nvidia
USD 184,000-356,500 per year
SENIOR
✅ On-site

SCRAPED

Used Tools & Technologies

Not specified

Required Skills & Competences ?

Software Development @ 4 Docker @ 6 Kubernetes @ 6 DevOps @ 4 Python @ 7 CI/CD @ 7 Algorithms @ 4 Communication @ 7 GPU @ 4

Details

For over two decades, we have been at the forefront of visual computing — the art and science of computer graphics. Our invention of the GPU, the engine behind modern visual computing, has broadened the field to include video games, movie production, research, and autonomous machines. Our team is dedicated to building an AI robotics platform that will enable the development of the next generation of intelligent robots. NVIDIA's Isaac Robotics Platform integrates high-fidelity visual and physical simulation, a robust development platform, hundreds of optimized algorithms to tackle complex problems in computer vision and artificial intelligence, and a compact yet powerful computational platform to power the brains of intelligent machines. Our team consists of experts from all over the world and dozens of different fields, and together we want to change the way robots are programmed.

We are seeking an experienced Senior Software Engineer to join NVIDIA’s Robotics DevOps team. This role focuses on advancing our build system infrastructure with deep expertise in Bazel build systems and remote execution, while enhancing developer experience across our engineering organization. You will work within a high-performing team on innovative robotics applications, managing both open-source and proprietary software components in a fast-paced, innovative environment.

Responsibilities

  • Lead the design, implementation, and optimization of Bazel build systems across multiple robotics projects.
  • Help maintain Bazel Remote Execution infrastructure to enable scalable, distributed builds.
  • Encourage the adoption of standard processes for Bazel and offer technical advice to engineering teams as they onboard.
  • Be responsible for the developer experience strategy for internal and external software development teams.
  • Drive adoption of industry standards and emerging technologies in build systems and DevOps.

Requirements

  • Bachelor’s or Master’s degree in Computer Science, Software Engineering, or related technical field, or equivalent experience.
  • Minimum of 8 years of overall software engineering experience, and at least 5 years in a senior technical role.
  • Expert-level experience with Bazel, including advanced features and optimization.
  • Experience maintaining and operating remote execution infrastructure for builds.
  • Strong proficiency in Python for automation, scripting, and tool development.
  • Experience with C++ programming and compilation toolchains.
  • Proficiency with Docker containerization and Kubernetes orchestration platforms.
  • Strong understanding of DevOps methodologies, CI/CD pipelines, and infrastructure automation.

Ways to stand out

  • Experience with colcon build system and ROS/ROS2 development workflows.
  • Understanding of robotics middleware, simulation environments, and testing frameworks.
  • Experience improving developer productivity and satisfaction through tooling and process improvements.
  • Strong communication skills with the ability to translate technical concepts to diverse audiences.

Compensation and benefits

  • Base salary range for Level 4: 184,000 USD - 287,500 USD.
  • Base salary range for Level 5: 224,000 USD - 356,500 USD.
  • You will also be eligible for equity and benefits (see NVIDIA benefits page).

Additional details

  • Applications for this job will be accepted at least until August 25, 2025.
  • NVIDIA is committed to fostering a diverse work environment and is an equal opportunity employer. We do not discriminate on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status, or any other characteristic protected by law.