Senior Software Engineer, Humanoid Robotics
SCRAPED
Used Tools & Technologies
Not specified
Required Skills & Competences ?
Python @ 6 Communication @ 4 PyTorch @ 4 CUDA @ 4Details
As a Senior Robotics Software Engineer on the Isaac Applications Team, you will help build the platform for Physical AI robots β enabling sim-first development, real-world deployment, and continuous learning to make them smarter over time. The ideal candidate will have strong software engineering skills for (soft) realtime robotics applications and real-world experience with multi-body robots, such as humanoids or quadrupeds.
Responsibilities
- Bring the latest advancements in Physical AI to simulated and real humanoid robots by building the humanoid reference platform showcasing the power of NVIDIA's technology.
- Collaborate across team boundaries to integrate NVIDIA robotics products such as Thor and Isaac Sim into one solution for humanoid robots.
- Energize the journey of real-robotics software, sparking teamwork and getting results through influence.
- Design, build, and deliver real-time robotics software stacks and take solutions from lab to launch, including implementation and deployment on real robots.
Requirements
- Master's degree in Computer Science, Engineering, or a related field, or equivalent experience.
- 8+ years of professional experience.
- Proven experience in designing and building real-time robotics software stacks.
- Demonstrated success in bringing robotics solutions from lab to launch, with direct involvement in implementation and deployment on real robots.
- Proficiency in Python and C++.
- Experience with PyTorch and CUDA.
- Experience with middleware for robotics systems.
- Ability to adapt to fast-paced development lifecycles, multi-functional organizations, and new technologies and platforms.
- Strong problem-solving skills and the ability to determine the best approach to complex challenges.
- Excellent communication skills and a collaborative approach to working effectively with diverse teams.
Ways to Stand Out
- Familiarity with NVIDIA robotics products such as Jetson and Isaac Sim.
- Experience with Bazel.
Compensation & Benefits
- Base salary ranges by level:
- Level 4: 184,000 USD - 287,500 USD
- Level 5: 224,000 USD - 356,500 USD
- Eligible for equity and company benefits (see NVIDIA benefits page).
- NVIDIA states highly competitive salaries and a comprehensive benefits package.
Location & Other Details
- Location: Santa Clara, CA, United States.
- Employment type: Full time.
- Applications accepted at least until July 29, 2025.
Equal Opportunity
NVIDIA is committed to fostering a diverse work environment and is an equal opportunity employer. NVIDIA does not discriminate on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status, or any other characteristic protected by law.