Gpu System And Scheduling Architect - New College Grad 2026

at Nvidia
USD 108,000-178,200 per year
MIDDLE
✅ On-site

Tech Stack

CUDA @ 3 GPU @ 3 Machine Learning NVLink @ 3 OpenGL @ 3 Perl @ 3 Python @ 3 Security @ 3 System Architecture @ 3

Details

NVIDIA is looking for a GPU System and Scheduling Architect to design the next generation of its GPU system interface.

Responsibilities

  • As a member of the architecture team, you will be responsible for understanding how the GPU sub-system modules interoperate and interact with overall system
  • You will architect and plan features in concert with software, hardware, and verification teams across the globe to implement the next iteration of GPUs
  • Create functional and performance models, often in C++, along with test plans to validate the features you design
  • Actively support post-silicon validation activities
  • Constantly learning and growing!

Requirements

  • Recently completed a BS, MS, or PhD in Computer Architecture, Computer Science, or Electrical Engineering (or related degree) or equivalent experience
  • Strong coding proficiency in C or C++
  • Exposure to post-silicon validation activities
  • Course work or industry experience in Computer Architecture, operation systems, and/or system architecture

Ways to Stand Out From the Crowd

  • Knowledge of memory isolation and security, firmware, process scheduling, OpenGL, DX, CUDA, DL/ML, PCIe, AXI, NVLink, and/or CXL
  • Knowledge of Perl or Python

Base salary range is 108,000 USD - 178,250 USD for Level 1 and 124,000 USD - 195,500 USD for Level 2.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until May 14, 2026.

More jobs at Nvidia

Similar jobs