Tech Stack
Tag name is followed by "@" symbol and proficiency level value.
About proficiency levels:
- 1-2 — basic awareness. Minimal hands-on experience, and a rudimentary understanding of the technology's purpose;
- 3-6 — daily use. Comfortable and regular usage, capable of handling common tasks and challenges related to the technology;
- 7-9 — you are an expert, you can teach others, you know all the pitfalls and tricks;
- 10 — exceptional knowledge, comprehensive understanding, and adeptness in all aspects of the technology, including advanced problem-solving. Think twice before claiming or demanding such level.
Algorithms @ 4
Computer Vision @ 6
Debugging @ 4
Mathematics @ 4
Robotics @ 4
- 1-2 — basic awareness. Minimal hands-on experience, and a rudimentary understanding of the technology's purpose;
- 3-6 — daily use. Comfortable and regular usage, capable of handling common tasks and challenges related to the technology;
- 7-9 — you are an expert, you can teach others, you know all the pitfalls and tricks;
- 10 — exceptional knowledge, comprehensive understanding, and adeptness in all aspects of the technology, including advanced problem-solving. Think twice before claiming or demanding such level.
Details
NVIDIA seeks a passionate software engineer to build planet-scale maps supporting self-driving technology using crowdsourced data from millions of cars around the world. The role involves computer vision, geometry, pose estimation, sensor fusion, and large-scale systems. You will transform sparse perception signals and dense video clips into accurate, fresh maps that help autonomous vehicles understand the road with high-quality map priors, improving driving performance, safety, and coverage.
You will work with engineers across mapping, perception, reconstruction, localization, and autonomous driving to deliver impact to customers worldwide.
Responsibilities
- Build scalable mapping systems using crowdsourced perception data and multi-camera video collected from a vast number of vehicles.
- Develop 3D reconstruction, structure-from-motion, pose estimation, and multi-view geometry algorithms for large-scale road scene understanding.
- Build map fusion and change-detection methods that handle noisy observations, dynamic scenes, imperfect localization, and global consistency constraints.
- Build C++ production systems and offline pipelines that transform fleet data into reliable map products used in self-driving and driver support technologies.
- Invent evaluation methods to measure map accuracy, freshness, coverage, consistency, and downstream autonomy impact.
- Develop visualization, debugging, and triage tools to understand reconstruction quality, map issues, localization errors, and fleet data gaps.
- Work closely with perception, localization, simulation, planning, and infrastructure teams to integrate crowdsourced maps into autonomous driving systems.
- Improve the scale, fidelity, freshness, and reliability of maps built from real-world fleet data.
Requirements
- Strong programming skills in C++ and experience building production-quality software systems.
- Solid foundation in 3D computer vision, 3D geometry, multi-view geometry, structure from motion, SLAM, pose estimation, or related areas.
- Experience working with large-scale sensor data, including camera video, perception outputs, vehicle poses, GPS/IMU signals, lidar, radar, or map data.
- Ability to reason about coordinate frames, calibration, uncertainty, optimization, geometric consistency, and error propagation.
- Experience developing algorithms robust to noisy real-world data, dynamic objects, occlusions, incomplete coverage, and long-tail failures.
- Strong debugging and analytical skills, including the ability to inspect data visually, build metrics, and connect system-level failures to algorithmic root causes.
- 15+ years of experience.
- BS, MS, or PhD in Computer Science, Robotics, Electrical Engineering, Mathematics, or a related technical field, or equivalent experience.
Preferred Qualifications
- Experience building maps, localization systems, 3D reconstruction systems, perception systems, or sensor-fusion pipelines for autonomous driving or advanced driver assistance systems.
- Background in large-scale mapping, crowdsourced map construction, map fusion, change detection, map freshness, road topology, lane geometry, or semantic map generation.
Benefits
- Base salary range of USD 272,000 to USD 431,250 per year, determined by location, experience, and pay for similar positions.
- Eligibility for equity and benefits.
- Comprehensive benefits package.
- NVIDIA is an equal opportunity employer committed to an inclusive work environment.
More jobs at Nvidia
Senior Systems Software Engineer, Low Latency Streaming Technology - Automotive
Nvidia · Santa Clara, United States
USD 184,000-356,500 per year
Senior Deep Reinforcement Learning Engineer - Autonomous Driving
Nvidia · Santa Clara, United States
USD 224,000-356,500 per year
Senior Manager, Storage Engineering
Nvidia · Santa Clara, United States
USD 248,000-396,800 per year
Senior Software and System Architect
Nvidia · Santa Clara, United States
USD 152,000-287,500 per year
Senior Customer Technical Program Manager
Nvidia · Santa Clara, United States
USD 200,000-322,000 per year
Similar jobs
Senior Software Engineer, Mapping - Autonomous Vehicles
Nvidia · Santa Clara, United States
USD 152,000-287,500 per year
Senior Software Engineer, AV Planner – Autonomous Vehicles
Nvidia · Santa Clara, United States
USD 224,000-356,500 per year
Senior Software Engineer - Image and Data Processing Libraries
Nvidia · Santa Clara, United States
USD 224,000-356,500 per year
Senior Software Engineer, Metropolis Vision AI
Nvidia · Santa Clara, United States
USD 224,000-356,500 per year
Senior Machine Learning Engineer
Nvidia · Santa Clara, United States
USD 184,000-356,500 per year
Senior Perception Engineer - Autonomous Vehicles
Nvidia · Santa Clara, United States
USD 184,000-356,500 per year
Senior Software Performance Engineer - AV Platform
Nvidia · Santa Clara, United States
USD 224,000-431,200 per year
Senior Math Libraries Engineer - Dense Linear Algebra
Nvidia · Santa Clara, United States
USD 184,000-356,500 per year