Senior Software Engineer, GPU Code Generation for Machine Learning Inference
Tech Stack
Tag name is followed by "@" symbol and proficiency level value.
About proficiency levels:
- 1-2 — basic awareness. Minimal hands-on experience, and a rudimentary understanding of the technology's purpose;
- 3-6 — daily use. Comfortable and regular usage, capable of handling common tasks and challenges related to the technology;
- 7-9 — you are an expert, you can teach others, you know all the pitfalls and tricks;
- 10 — exceptional knowledge, comprehensive understanding, and adeptness in all aspects of the technology, including advanced problem-solving. Think twice before claiming or demanding such level.
AI @ 7
CUDA @ 4
Communication @ 7
Debugging @ 6
Deep Learning
GPU @ 7
GenAI
Generative AI @ 7
JAX @ 4
LLM @ 4
Parallel Programming @ 4
Performance Analysis @ 3
PyTorch @ 4
Python
SGLang @ 4
Software Development @ 7
TensorRT @ 4
vLLM @ 4
- 1-2 — basic awareness. Minimal hands-on experience, and a rudimentary understanding of the technology's purpose;
- 3-6 — daily use. Comfortable and regular usage, capable of handling common tasks and challenges related to the technology;
- 7-9 — you are an expert, you can teach others, you know all the pitfalls and tricks;
- 10 — exceptional knowledge, comprehensive understanding, and adeptness in all aspects of the technology, including advanced problem-solving. Think twice before claiming or demanding such level.
Details
NVIDIA is seeking talented engineers to join the TensorRT team and advance high-performance AI inference on NVIDIA GPUs. The team develops software that accelerates state-of-the-art generative AI models for local and enterprise deployments, solving challenging problems in GPU code generation, just-in-time compilation, and inference optimization across diverse models and hardware configurations.
As a Senior Software Engineer, you will develop advanced GPU inference software for TensorRT. The role requires strong experience in GPU optimization and compiler development, with the ability to translate a deep understanding of GPU execution into efficient code generation and measurable improvements in generative AI inference.
Responsibilities
- Design and implement efficient GPU code generation techniques in TensorRT that balance generated code performance, compilation overhead, and startup latency.
- Develop compiler optimizations, including operator fusion, dynamic scheduling, and specialization for model shapes, data types, and GPU architectures.
- Profile workloads and analyze generated GPU code to identify bottlenecks and guide compiler and runtime improvements.
- Develop robust, maintainable software in C++ and Python for tooling, testing, and performance analysis.
- Collaborate with GPU architects, kernel developers, compiler engineers, and deep learning experts to guide hardware and software design.
Requirements
- BS, MS, or PhD in Computer Science, Computer Engineering, or a related field, or equivalent experience.
- 4+ years of relevant software development experience, including contributions to a substantial codebase or project.
- Strong proficiency in C++ and experience building performance-critical software.
- Understanding of GPU architecture and parallel programming concepts, including memory hierarchies, thread execution, synchronization, and resource utilization.
- A rigorous approach to performance analysis and debugging, with the ability to validate numerical correctness and explain performance tradeoffs.
- Strong problem-solving and communication skills, and the ability to work independently and collaborate across teams.
Preferred Qualifications
- Experience developing or optimizing GPU kernels using CUDA, Triton, CuTe DSL, CUTLASS, or other GPU programming languages.
- Experience with MLIR compiler infrastructure, including familiarity with intermediate representations, lowering, optimization passes, and GPU code generation.
- Familiarity with NVIDIA Tensor Core architecture, mixed-precision computation, quantization, or low-level GPU performance analysis using tools such as NVIDIA Nsight.
- Experience developing inference frameworks such as PyTorch, JAX, ONNX Runtime, TensorRT, TensorRT-LLM, vLLM, and SGLang.
- A track record of measurable performance improvements in production software or contributions to GPU programming and compiler projects.
At NVIDIA, you will work with engineers across GPU architecture, compilers, and AI software to solve demanding performance problems and build software that pushes GPU capabilities. The position is hybrid.
Compensation and Benefits
The base salary range is $152,000–$241,500 for Level 3 and $184,000–$287,500 for Level 4. Base salary is determined based on location, experience, and the pay of employees in similar positions. Employees are also eligible for equity and benefits.
Applications for this job will be accepted at least until October 25, 2026. This posting is for an existing vacancy. NVIDIA uses AI tools in its recruiting processes and is an equal opportunity employer.