Tech Stack
Tag name is followed by "@" symbol and proficiency level value.
About proficiency levels:
- 1-2 — basic awareness. Minimal hands-on experience, and a rudimentary understanding of the technology's purpose;
- 3-6 — daily use. Comfortable and regular usage, capable of handling common tasks and challenges related to the technology;
- 7-9 — you are an expert, you can teach others, you know all the pitfalls and tricks;
- 10 — exceptional knowledge, comprehensive understanding, and adeptness in all aspects of the technology, including advanced problem-solving. Think twice before claiming or demanding such level.
CUDA @ 4
Debugging
GPU @ 6
OpenGL @ 4
Software Development @ 6
- 1-2 — basic awareness. Minimal hands-on experience, and a rudimentary understanding of the technology's purpose;
- 3-6 — daily use. Comfortable and regular usage, capable of handling common tasks and challenges related to the technology;
- 7-9 — you are an expert, you can teach others, you know all the pitfalls and tricks;
- 10 — exceptional knowledge, comprehensive understanding, and adeptness in all aspects of the technology, including advanced problem-solving. Think twice before claiming or demanding such level.
Details
NVIDIA is building the future of GPU architecture through sophisticated development tools and simulation environments. The GPU architectural modelling team develops chip simulations in software, chip test authoring languages and tools, and performance enhancements. The team builds core infrastructure for modeling, analyzing, and debugging large-scale, general-purpose graphics and computing chips. This infrastructure enables driver stacks, applications, tests, and studies to run unchanged on functional, diagnostic, and performance models, and supports simulations, emulations, and silicon for NVIDIA GPUs.
Responsibilities
- Play a critical role in every stage of GPU development.
- Work at the interface between software drivers and GPU simulation.
- Become the specialist for running software applications directly on simulated GPUs in diverse environments.
- Gather instrumentation requirements from GPU architects researching next-generation improvements.
- Coordinate with GPU architects to enable functional and performance testing for the next architecture.
- Work closely with software teams to help deliver production-ready drivers when silicon goes to market.
- Improve the daily workflows of chip modelers and designers developing future GPU generations.
Requirements
- Bachelor's or Master's degree in Computer Science, Computer Engineering, or equivalent experience.
- 5+ years of relevant software development experience.
- Understanding of the software driver stack in compute, such as CUDA, or graphics, such as DirectX, OpenGL, or Vulkan.
- Ability to work across GPU and driver stacks.
- Strong C++ programming skills.
- Knowledge of object-oriented build patterns.
- Excellent interpersonal skills.
- Flexibility and adaptability when working in a dynamic environment with different frameworks and requirements.
Preferred Qualifications
- Experience with chip and/or system simulation.
- Strong scripting skills.
Benefits
The base salary range is USD 152,000–241,500. The role also includes eligibility for equity and benefits. NVIDIA is committed to fostering an inclusive work environment and is an equal opportunity employer.