Senior Software Engineer, CUDA Rust Core Libraries

at Nvidia
USD 184,000-356,500 per year
SENIOR
✅ On-site

Tech Stack

AI API @ 4 Algorithms CUDA @ 4 Communication @ 7 GPU @ 4 HPC JAX @ 7 LLVM @ 4 Performance Optimization @ 7 Profiling @ 4 PyTorch @ 7 Python @ 4 Rust @ 4 Software Development @ 7

Details

NVIDIA’s accelerated computing platform is foundational to modern HPC and AI. The CUDA Core Libraries enable developers to build fast, reliable, and scalable GPU-accelerated software. This role focuses on developing the Rust experience for CUDA Core Libraries, including safe, idiomatic Rust APIs for GPU computing and integration with native C/C++ components. The team builds foundational libraries, algorithms, and language/runtime infrastructure for CUDA developers and AI coding agents.

Responsibilities

  • Design and implement idiomatic Rust libraries and APIs for foundational CUDA functionality and GPU algorithms.
  • Build safe Rust abstractions over native CUDA and C/C++ interfaces.
  • Develop and maintain the C/C++ components required to support Rust-facing functionality.
  • Establish safe and efficient interoperability between Rust and C/C++, including interfaces that support downstream Python integration.
  • Optimize performance across Rust, native C/C++, and GPU execution boundaries.
  • Own features end-to-end, including design, implementation, testing, profiling, benchmarking, documentation, packaging, release, and maintenance.
  • Improve the Rust developer experience through examples, diagnostics, build integration, compatibility testing, CI, and collaboration with C/C++, Python, compiler, and runtime engineers.
  • Work with users to investigate and resolve issues related to safety, correctness, usability, compatibility, and performance.

Requirements

  • BS, MS, or PhD in Computer Science, Computer Engineering, or a related field, or equivalent experience.
  • 8+ years of relevant software development experience.
  • Strong production programming skills in Rust and C/C++, with deep understanding of Rust ownership, lifetimes, traits, generics, concurrency, and unsafe code.
  • Experience developing systems libraries, runtime components, and developer-facing APIs.
  • Practical knowledge of foreign-function interfaces and integrating Rust with C/C++ software.
  • Solid understanding of systems software concepts, including performance, concurrency, and API design.
  • Experience with parallel, heterogeneous, or GPU programming.
  • Experience contributing to production or open-source software, including testing, profiling, benchmarking, packaging, and code review.
  • Ability to work independently, define scope, and drive complex projects to completion.
  • Strong written communication skills and ability to work effectively in large, multi-language codebases involving Rust, C/C++, build systems, toolchains, and CI.

Preferred Qualifications

  • Strong understanding of CPU/GPU architecture and performance optimization, with hands-on experience in GPU-accelerated stacks such as CUDA C++/Python, PyTorch, JAX, Numba, CuPy, or similar technologies.
  • Proficiency with modern C++ and GPU libraries such as Thrust, CUB, and libcudacxx.
  • Experience with compiler infrastructure and tooling, including LLVM, Clang, or MLIR.
  • Experience designing safe Rust abstractions over low-level or asynchronous systems, including exposure to Python interoperability.
  • Demonstrated interest in developer tools, library design, and improving developer productivity.

Compensation And Benefits

The base salary range is USD 184,000–287,500 for Level 4 and USD 224,000–356,500 for Level 5. Compensation is determined based on location, experience, and the pay of employees in similar positions. The role is also eligible for equity and benefits.

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