Tech Stack
Tag name is followed by "@" symbol and proficiency level value.
About proficiency levels:
- 1-2 — basic awareness. Minimal hands-on experience, and a rudimentary understanding of the technology's purpose;
- 3-6 — daily use. Comfortable and regular usage, capable of handling common tasks and challenges related to the technology;
- 7-9 — you are an expert, you can teach others, you know all the pitfalls and tricks;
- 10 — exceptional knowledge, comprehensive understanding, and adeptness in all aspects of the technology, including advanced problem-solving. Think twice before claiming or demanding such level.
AI
API @ 4
Algorithms
CUDA @ 4
Communication @ 7
GPU @ 4
HPC
JAX @ 7
LLVM @ 4
Performance Optimization @ 7
Profiling @ 4
PyTorch @ 7
Python @ 4
Rust @ 4
Software Development @ 7
- 1-2 — basic awareness. Minimal hands-on experience, and a rudimentary understanding of the technology's purpose;
- 3-6 — daily use. Comfortable and regular usage, capable of handling common tasks and challenges related to the technology;
- 7-9 — you are an expert, you can teach others, you know all the pitfalls and tricks;
- 10 — exceptional knowledge, comprehensive understanding, and adeptness in all aspects of the technology, including advanced problem-solving. Think twice before claiming or demanding such level.
Details
NVIDIA’s accelerated computing platform is foundational to modern HPC and AI. The CUDA Core Libraries enable developers to build fast, reliable, and scalable GPU-accelerated software. This role focuses on developing the Rust experience for CUDA Core Libraries, including safe, idiomatic Rust APIs for GPU computing and integration with native C/C++ components. The team builds foundational libraries, algorithms, and language/runtime infrastructure for CUDA developers and AI coding agents.
Responsibilities
- Design and implement idiomatic Rust libraries and APIs for foundational CUDA functionality and GPU algorithms.
- Build safe Rust abstractions over native CUDA and C/C++ interfaces.
- Develop and maintain the C/C++ components required to support Rust-facing functionality.
- Establish safe and efficient interoperability between Rust and C/C++, including interfaces that support downstream Python integration.
- Optimize performance across Rust, native C/C++, and GPU execution boundaries.
- Own features end-to-end, including design, implementation, testing, profiling, benchmarking, documentation, packaging, release, and maintenance.
- Improve the Rust developer experience through examples, diagnostics, build integration, compatibility testing, CI, and collaboration with C/C++, Python, compiler, and runtime engineers.
- Work with users to investigate and resolve issues related to safety, correctness, usability, compatibility, and performance.
Requirements
- BS, MS, or PhD in Computer Science, Computer Engineering, or a related field, or equivalent experience.
- 8+ years of relevant software development experience.
- Strong production programming skills in Rust and C/C++, with deep understanding of Rust ownership, lifetimes, traits, generics, concurrency, and unsafe code.
- Experience developing systems libraries, runtime components, and developer-facing APIs.
- Practical knowledge of foreign-function interfaces and integrating Rust with C/C++ software.
- Solid understanding of systems software concepts, including performance, concurrency, and API design.
- Experience with parallel, heterogeneous, or GPU programming.
- Experience contributing to production or open-source software, including testing, profiling, benchmarking, packaging, and code review.
- Ability to work independently, define scope, and drive complex projects to completion.
- Strong written communication skills and ability to work effectively in large, multi-language codebases involving Rust, C/C++, build systems, toolchains, and CI.
Preferred Qualifications
- Strong understanding of CPU/GPU architecture and performance optimization, with hands-on experience in GPU-accelerated stacks such as CUDA C++/Python, PyTorch, JAX, Numba, CuPy, or similar technologies.
- Proficiency with modern C++ and GPU libraries such as Thrust, CUB, and libcudacxx.
- Experience with compiler infrastructure and tooling, including LLVM, Clang, or MLIR.
- Experience designing safe Rust abstractions over low-level or asynchronous systems, including exposure to Python interoperability.
- Demonstrated interest in developer tools, library design, and improving developer productivity.
Compensation And Benefits
The base salary range is USD 184,000–287,500 for Level 4 and USD 224,000–356,500 for Level 5. Compensation is determined based on location, experience, and the pay of employees in similar positions. The role is also eligible for equity and benefits.
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