Tech Stack
Tag name is followed by "@" symbol and proficiency level value.
About proficiency levels:
- 1-2 — basic awareness. Minimal hands-on experience, and a rudimentary understanding of the technology's purpose;
- 3-6 — daily use. Comfortable and regular usage, capable of handling common tasks and challenges related to the technology;
- 7-9 — you are an expert, you can teach others, you know all the pitfalls and tricks;
- 10 — exceptional knowledge, comprehensive understanding, and adeptness in all aspects of the technology, including advanced problem-solving. Think twice before claiming or demanding such level.
API
GPU
OpenGL @ 6
- 1-2 — basic awareness. Minimal hands-on experience, and a rudimentary understanding of the technology's purpose;
- 3-6 — daily use. Comfortable and regular usage, capable of handling common tasks and challenges related to the technology;
- 7-9 — you are an expert, you can teach others, you know all the pitfalls and tricks;
- 10 — exceptional knowledge, comprehensive understanding, and adeptness in all aspects of the technology, including advanced problem-solving. Think twice before claiming or demanding such level.
Details
As a Vulkan Performance driver engineer, you will have a hand in everything from the game engine down to bare metal! You will be part of a team whose mission it is to achieve the best possible performance, power-efficiency, and latency for the latest games and creative applications. You'll work with some of the brightest minds in the field of computer graphics and high-performance processor design.
Responsibilities
- Diagnosing GPU and CPU performance bottlenecks in Vulkan and Proton titles.
- Identifying changes to API usage to improve performance and communicating via appropriate channels with third-party developers.
- Implementing driver performance improvements and resolving driver defects.
- Collaborating with engineers on the team and across NVIDIA.
- Developing a driver that leads the industry in quality and performance.
Requirements
- Hold a B.S. or higher degree in Computer Science/Engineering or similar field or equivalent experience.
- 5+ years of experience (or equivalent) in graphics software, system programming, or related field.
- An understanding of graphics fundamentals, experience with operating systems and a solid understanding of computer architecture is required.
- Comfortable with Vulkan, OpenGL or DirectX.
- Strong programming skills in C and C++, familiarity with assembly code.
- Experience in developing highly optimized code.
Benefits
- With competitive salaries and a generous benefits package, NVIDIA is widely considered to be one of the technology world’s most desirable employers.
- You will also be eligible for equity and benefits.
Applications for this job will be accepted at least until July 31, 2026.
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